Nintendo Ds Games Cartridge Multi Games Console

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Nintendo DS
Also known asiQue DS
DeveloperNintendo
ManufacturerFoxconn
Product familyNintendo DS family
TypeHandheld game console
GenerationSeventh generation
Release date
  • NA: November 21, 2004
  • JP: December 2, 2004
  • AU: February 24, 2005
  • EU: March 11, 2005
Lifespan2004–2013
Discontinued2013[1]
Units sold154.02 million worldwide (as of June 30, 2016)[2] (details)
MediaNintendo game card, ROM cartridge
CPUTwo ARM architecture processors
Memory4 MB RAM
StorageCartridge save
256 KB flash memory
DisplayTwo TFT LCD, 256 × 192 pixels
ConnectivityWi-Fi (802.11b, WEP)
Online servicesNintendo Wi-Fi Connection
Best-selling gameNew Super Mario Bros., 30.80 million(as of September 30, 2016)[3]
Backward
compatibility
Game Boy Advance[a]
PredecessorGame Boy Advance
SuccessorNintendo 3DS

The Nintendo DS,[b] or simply DS, is a dual-screen handheld game console developed and released by Nintendo. The device released globally across 2004 and 2005. The DS, an acronym for 'Developers' System' or 'Dual Screen',[4] introduced distinctive new features to handheld gaming: two LCD screens working in tandem (the bottom one being a touchscreen), a built-in microphone, and support for wireless connectivity.[5] Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony's PlayStation Portable during the seventh generation of video game consoles.

Prior to its release, the Nintendo DS was marketed as an experimental, 'third pillar' in Nintendo's console lineup, meant to complement the Game Boy Advance and GameCube. However, backward compatibility with Game Boy Advance titles and strong sales ultimately established it as the successor to the Game Boy series.[6] On March 2, 2006, Nintendo launched the Nintendo DS Lite, a slimmer and lighter redesign of the original Nintendo DS with brighter screens. On November 1, 2008, Nintendo released the Nintendo DSi, another redesign with several hardware improvements and new features, although it lost backwards compatibility for Game Boy Advance titles. All Nintendo DS models combined have sold 154.02 million units,[7] making it the best selling handheld game console to date, and the second best selling video game console of all time behind Sony's PlayStation 2.[2][8] The Nintendo DS line was succeeded by the Nintendo 3DS family in 2011, which maintains backward compatibility with nearly all Nintendo DS software.

  • 1History
    • 1.2Launch
  • 2Games
  • 3Hardware
    • 3.3Accessories
  • 4Software and features

History[edit]

Development[edit]

Development on the Nintendo DS began around mid-2002, following an original idea from former Nintendo president Hiroshi Yamauchi about a dual-screened console.[9] On November 13, 2003, Nintendo announced that it would be releasing a new game product in 2004. The company did not provide many details, but stated it would not succeed the Game Boy Advance or GameCube.[10] On January 20, 2004, the console was announced under the codename 'Nintendo DS'.[11] Nintendo released only a few details at that time, saying that the console would have two separate, 3-inch TFT LCD display panels, separate processors, and up to 1 gigabit (128 Megabytes) of semiconductor memory.[11][12] Nintendo president Satoru Iwata said, 'We have developed Nintendo DS based upon a completely different concept from existing game devices in order to provide players with a unique entertainment experience for the 21st century.'[11] He also expressed optimism that the DS would help put Nintendo back at the forefront of innovation and move away from the conservative image that has been described about the company in years past.[13] In March 2004, a document containing most of the console's technical specifications was leaked, also revealing its internal development name, 'Nitro'.[14] In May 2004, the console was shown in prototype form at E3 2004, still under the name 'Nintendo DS'.[15] On July 28, 2004, Nintendo revealed a new design that was described as 'sleeker and more elegant' than the one shown at E3 and announced Nintendo DS as the device's official name.[16] Following lukewarm GameCube sales, Hiroshi Yamauchi stressed the importance of its success to the company's future, making a statement which can be translated from Japanese as, 'If the DS succeeds, we will rise to heaven, but if it fails we will sink to hell.'[17][18]

Launch[edit]

President Iwata referred to Nintendo DS as 'Nintendo's first hardware launch in support of the basic strategy 'Gaming Population Expansion' because the touch-based device 'allows users to play intuitively'.[19] On September 20, 2004, Nintendo announced that the Nintendo DS would be released in North America on November 21, 2004 for US$149.99.[20] It was set to release on December 2, 2004 in Japan (¥15000);[21] on February 24, 2005 in Australia ($199.95);[22] and on March 11, 2005 in Europe (£99.99/€149.99).[23] The console was released in North America with a midnight launch event at Universal CityWalk EB Games in Los Angeles, California. The console was launched quietly in Japan compared to the North America launch; one source cites the cold weather as the reason.[24] Regarding the European launch, Nintendo President Satoru Iwata said this:

Europe is an extremely important market for Nintendo, and we are pleased we can offer such a short period of time between the US and European launch. We believe that the Nintendo DS will change the way people play video games and our mission remains to expand the game play experience. Nintendo DS caters for the needs of all gamers whether for more dedicated gamers who want the real challenge they expect, or the more casual gamers who want quick, pick up and play fun.[25]

North America and Japan[edit]

The Nintendo DS was launched in North America for US$149.99 on November 21, 2004; in Japan for JP¥15,000 on December 2 in the color 'Titanium' . Well over three million preorders were taken in North America and Japan; preorders at online stores were launched on November 3, and ended the same day as merchants had already sold their allotment. Initially Nintendo planned to deliver one million units combined at the North American and Japanese launches; when it saw the preorder numbers, it brought another factory online to ramp up production. Nintendo originally slated 300,000 units for the U.S. debut; 550,000 were shipped, and just over 500,000 of those sold through in the first week. Later in 2005, the manufacturer suggested retail price for the Nintendo DS was dropped to US$129.99.

Both launches proved to be successful, but Nintendo chose to release the DS in North America prior to Japan, a first for a hardware launch from the Kyoto-based company. This choice was made to get the DS out for the largest shopping day of the year in the U.S. (the day after Thanksgiving, also known as 'Black Friday').[26] Perhaps partly due to the release date, the DS met unexpectedly high demand in the United States, selling 1 million units by December 21, 2004. By the end of December, the total number shipped worldwide was 2.8 million, about 800,000 more than Nintendo's original forecast.[27] At least 1.2 million of them were sold in the U.S. Some industry reporters referred to it as 'the Tickle Me Elmo of 2004'.[28] In June 2005, Nintendo informed the press that a total of 6.65 million units had been sold worldwide.[29]

A Nintendo DS, skinned in blue.

As is normal for electronics, some were reported as having problems with stuck pixels in either of the two screens. Return policies for LCD displays vary between manufacturers and regions, however in North America, Nintendo has chosen to replace a system with fixed pixels only if the owner claims that it interferes with their gaming experience. There were two exchange programs in place for North America. In the first, the owner of the defective DS in question would provide a valid credit card number and, afterwards, Nintendo would ship a new DS system to the owner with shipping supplies to return the defective system. In the second, the owner of the defective DS in question would have shipped their system to Nintendo for inspection. After inspection, Nintendo technicians would have either shipped a replacement system or fixed the defective system. The first option allowed the owner to have a new DS in 3–5 business days.

Multiple games were released alongside the DS during its North American launch on November 21, 2004. At launch there was one pack-in demo, in addition to the built-in PictoChat program: Metroid Prime Hunters: First Hunt (published by Nintendo and is a demo for Metroid Prime Hunters, a game released in March 2006). At the time of the 'Electric Blue' DS launch in June 2005, Nintendo bundled the system with Super Mario 64 DS.

In Japan, the games were released at same time as the system's first release (December 2, 2004). In the launch period, The Prince of Tennis 2005 -Crystal Drive- (Konami) and Puyo Puyo Fever (Puyo Pop Fever) (Sega) were released.

Europe[edit]

The DS was released in Europe on March 11, 2005 for €149. A small supply of units were available prior to this in a package with a promotional 'VIP' T-shirt, Metroid Prime Hunters - First Hunt, a WarioWare: Touched! demo, and a pre-release version of Super Mario 64 DS, through the Nintendo Stars Catalogue; the bundle was priced at £129.99 for the UK and €189.99 for the rest of Europe, plus 1,000 of Nintendo's 'star' loyalty points (to cover postage). As of 23 January 2006, 1 million DS units had been sold in Europe, setting a sales record for a handheld console.

The European release of the DS, like the U.S., was originally packaged with a Metroid Prime Hunters: First Hunt demo. The European packaging for the console is noticeably more 'aggressive' than that of the U.S./Japanese release.[clarification needed][citation needed] The European game cases are additionally about 1/4 inch thicker than their North American counterparts and transparent rather than solid black. Inside the case there is room for one Game Boy Advance game pak and a DS card with the instructions on the left side of the case.

Australia and New Zealand[edit]

The DS launched in Australia and New Zealand on February 24, 2005. It retailed in Australia for A$199 and in New Zealand for NZ$249. Like the North American launch, it includes the Metroid Prime Hunters - First Hunt demo. The first week of sales for the system broke Australian launch sales records for a console, with 19,191 units sold by the 27th.

China[edit]

'iQue DS', the official name of the Chinese Nintendo DS, was released in China on July 23, 2005. The price of the iQue DS was 980 RMB (roughly US$130) as of April 2006. This version of the DS includes updated firmware to block out use of the PassMe device, along with the new Red DS. Chinese launch games were Zhi Gan Yi Bi (Polarium) (Nintendo/iQue) and Momo Waliou Zhizao (WarioWare: Touched!) (Nintendo/iQue).

Games available on launch[edit]

TitleNorth AmericaJapanEuropeAustralia and N.Z.
Asphalt Urban GTXXX
Daigasso! Band Brothers (Nintendo)X
Feel the Magic: XY/XX (aka Project Rub)XXX
Kensyūi Dokuta Tendo (literally 'Resident Doctor Tendo') (Spike)X
Madden NFL 2005 (Electronic Arts)X
Mahjong Taikai (Koei)X
Metroid Prime Hunters: First Hunt (Nintendo)X
Mr. Driller: Drill Spirits (Namco)XX
Ping Pals (THQ)XX
Pokémon Dash (Nintendo)XX
Polarium (Nintendo)XX
Rayman DS (Ubisoft)X
Retro Atari Classics (Atari)X
Robots (VU Games)X
Spider-Man 2 (Activision)XXX
Sprung (Ubisoft)XX
Super Mario 64 DS (Nintendo)XXXX
The Urbz: Sims in the City (Electronic Arts)XXX
Tiger Woods PGA Tour (Electronic Arts)XX
WarioWare: Touched! (Nintendo)XXX
Zoo Keeper (Success)XXX
Zunō ni Asekaku Game Series Vol.1: Cool104 Joker & Setline (Aruze)X

Promotion[edit]

The system's promotional slogans revolve around the word 'Touch' in almost all countries, with the North American slogan being 'Touching is good.'[30]

The Nintendo DS was seen by many analysts to be in the same market as Sony's PlayStation Portable, although representatives from both companies have said that each system targets a different audience.[citation needed]Time magazine awarded the DS a Gadget of the Week award.[31]

At the time of its release in the United States, the Nintendo DS retailed for US$149.99. The price dropped to US$129.99 on August 21, 2005, one day before the releases of Nintendogs and Advance Wars: Dual Strike.

Nine official colors of the Nintendo DS were available through standard retailers. Titanium-colored units were available worldwide, Electric Blue was exclusive to North and Latin America. There was also a red version which was bundled with the game Mario Kart DS. Graphite Black, Pure White, Turquoise Blue, and Candy Pink were available in Japan. Mystic Pink and Cosmic Blue were available in Australia and New Zealand. Japan's Candy Pink and Australia's Cosmic Blue were also available in Europe and North America through a Nintendogs bundle, although the colors are just referred to as pink and blue; however, these colors were available only for the original style Nintendo DS; a different and more-limited set of colors were used for the Nintendo DS Lite.

Sales[edit]

As of March 31, 2016, all Nintendo DS models combined have sold 154.02 million units, making it the best selling handheld game console to date, and the second best selling video game console of all time.[2][32]

Legacy[edit]

The success of the DS paved the way for its successor, the Nintendo 3DS, a handheld gaming console with a similar dual-screen setup which can display images on the top screen in stereoscopic 3D.[33]

On January 29, 2014, Nintendo announced that Nintendo DS games would be added to the Wii U Virtual Console, with the first game, Brain Age: Train Your Brain in Minutes a Day!, being released in Japan on June 3, 2014.[34][35]

Games[edit]

Compatibility[edit]

Game Boy Advance game slot on Game Boy Advance SP (below) and Nintendo DS Lite (above).
Clockwise from left: A Game Boy Color game cartridge, a Game Boy Advance game cartridge, and a Nintendo DS game cartridge. On the far right is a United States Nickel shown for scale.

The Nintendo DS is backward compatible with Game Boy Advance (GBA) cartridges. The smaller Nintendo DS game cards fit into a slot on the top of the system, while Game Boy Advance games fit into a slot on the bottom. The Nintendo DS, like the Game Boy Micro, is not backward compatible with games for the Game Boy Color and the original Game Boy because the Sharp Z80 compatible processor is not included and the console has physical incompatibility with Game Boy and Game Boy Color games.[36][37] The original Game Boy sound processor, however, is still included to maintain compatibility for GBA games that use the older sound hardware.[citation needed]

The handheld does not have a port for the Game Boy Advance Link Cable, so multiplayer and GameCube–Game Boy Advance link-up modes are not available in Game Boy Advance titles. Only single-player mode is supported on the Nintendo DS, as is the case with Game Boy Advance games played via the Virtual Console on the 3DS and Wii U.

The Nintendo DS only uses one screen when playing Game Boy Advance games. The user can configure the system to use either the top or bottom screen by default. The games are displayed within a black border on the screen, due to the slightly different screen resolution between the two systems (256 × 192 px for the Nintendo DS, and 240 × 160 px for the Game Boy Advance).

Nintendo DS games inserted into the top slot are able to detect the presence of specific Game Boy Advance games in the bottom slot. In many such games, either stated in-game during gameplay or explained in its instruction manual, extra content can be unlocked or added by starting the Nintendo DS game with the appropriate Game Boy Advance game inserted. Among those games were the popular Pokémon Diamond and Pearl or Pokémon Platinum, which allowed the player to find more/exclusive Pokémon in the wild if a suitable Game Boy Advance cartridge was inserted.[38] Some of the content can stay permanently, even after the GBA game has been removed.

Additionally, the GBA slot can be used to house expansion paks, such as the Rumble Pak, Nintendo DS Memory Expansion Pak, and Guitar Grips for the Guitar Hero: On Tour series. The Nintendo DSi and the DSi XL have an SD card slot instead of a second cartridge slot and cannot play Game Boy Advance games or Guitar Hero: On Tour.

Regional division[edit]

The Nintendo DS is region free in the sense that any console will run a Nintendo DS game purchased anywhere in the world; however, the Chinese iQue DS games cannot be played on other versions of the original DS, whose larger firmware chip contains the required Chinese character glyph images; this restriction is removed on Nintendo DSi and 3DS systems. Although the Nintendo DS of other regions cannot play the Chinese games, the iQue DS can play games of other regions. Also, as with Game Boy games, some games that require both players to have a Nintendo DS game card for multiplayer play will not necessarily work together if the games are from different regions (e.g. a Japanese Nintendo DS game may not work with a North American copy, even though some titles, such as Mario Kart DS and Pokémon Diamond and Pearl versions are mutually compatible). With the addition of the Nintendo Wi-Fi Connection, certain games can be played over the Internet with users of a different region game.

Some Wi-Fi enabled games (e.g. Mario Kart DS) allow the selection of opponents by region. The options are 'Regional' ('Continent' in Europe) and 'Worldwide', as well as two non-location specific settings. This allows the player to limit competitors to only those opponents based in the same geographical area. This is based on the region code of the game in use.[citation needed]

The Nintendo DSi, however, has a region lock for DSiWare downloadable games, as well as DSi-specific cartridges. It still runs normal DS games of any region, however.

Media specifications[edit]

Nintendo DS games use a proprietary solid statemask ROM in their game cards.[39] The mask ROM chips are manufactured by Macronix and have an access time of 150 ns.[40] Cards range from 8–512 MiB (64 Mib to 4 Gib) in size (although data on the maximum capacity has not been released).[41][42] Larger cards have a 25% slower data transfer rate than more common smaller cards.[43] The cards usually have a small amount of flash memory or an EEPROM to save user data such as game progress or high scores. However, there are few games that have no save memory, such as Electroplankton. The game cards are 35 mm × 33 mm × 3.8 mm (1.38 in × 1.30 in × 0.15 in) (about half the width and depth of Game Boy Advance cartridges) and weigh around 3.5 g (​18 oz).

Hardware[edit]

Stylus for the DS Lite.

The Nintendo DS[44] design resembles that of the multi-screen games from the Game & Watch line, such as Donkey Kong and Zelda, which was also made by Nintendo.

The lower display of the Nintendo DS is overlaid with a touchscreen designed to accept input from the included stylus, the user's fingers, or a curved plastic tab attached to the optional wrist strap. The touchscreen lets users interact with in-game elements more directly than by pressing buttons; for example, in the included chatting software, PictoChat, the stylus is used to write messages or draw.

The handheld features four lettered buttons (X, Y, A, B), a directional pad, and Start, Select, and Power buttons. On the top of the device are two shoulder buttons, a game card slot, a stylus holder and a power cable input. The bottom features the Game Boy Advance game card slot. The overall button layout resembles that of the Super Nintendo Entertainment System controller. When using backward compatibility mode on the DS, buttons X and Y and the touchscreen are not used as the Game Boy Advance line of systems do not feature these controls.

It also has stereo speakers providing virtual surround sound (depending on the software) located on either side of the upper display screen. This was a first for a Nintendo handheld, as the Game Boy line of systems had only supported stereo sound through the use of headphones or external speakers. A built-in microphone is located below the left side of the bottom screen. It has been used for a variety of purposes, including speech recognition, chatting online between and during gameplay sessions, and minigames that require the player to blow or shout into it.

Models[edit]

The Nintendo DS Lite[c] is the first redesign of the Nintendo DS. While retaining the original model's basic characteristics, it features a sleeker appearance, larger stylus, longer lasting battery and brighter screens.[45] Nintendo considered a larger model of the Nintendo DS Lite for release, but decided against it as sales of the original redesign were still strong. It was the final DS to have backwards compatibility with Game Boy Advance games.[46] As of March 31, 2014, shipments of the DS Lite have reached 93.86 million units worldwide, according to Nintendo.[2]

The Nintendo DSi[d] is the second redesign of the Nintendo DS. It is based on the unreleased larger Nintendo DS Lite model. While similar to the previous DS redesign, new features include two inner and outer 0.3 megapixel digital cameras, a larger 3.25 inch display, internal and external content storage, compatibility with WPA wireless encryption, and connectivity to the Nintendo DSi Shop.

The Nintendo DSi XL (DSi LL in Japan) is a larger design of the Nintendo DSi, and the first model of the Nintendo DS family of consoles to be a size variation of a previous one.[47] It features larger screens with wider view angles, improved battery life, and a greater overall size than the original DSi.[48][49] While the original DSi was specifically designed for individual use, Nintendo president Satoru Iwata suggested that DSi XL buyers give the console a 'steady place on a table in the living room', so that it might be shared by multiple household members.[47]

Technical specifications[edit]

Cheap Nintendo Ds Console

MassDimensionsDisplayResolutionCPURAMInputVoltageBatteryStorageWireless connectivity
275 g (9.7 oz)148.7 mm wide × 84.7 mm deep × 28.9 mm high (5.85 in. × 3.33 in. × 1.13 in.)Two TFT LCD screens:

62 mm × 46 mm (2.4 in × 1.8 in), 77 mm (3.0 in) diagonal, 0.24 mm dot pitch, 18-bit depth (262,144 colors), 21 mm gap between screens (≈92 lines).

256 × 192 pixels for each screenTwo ARM processors:
  • 32 bit ARM946E-S main CPU; 67 MHz clock speed. Processes gameplay mechanisms and video rendering[50]
  • 32 bit ARM7TDMI coprocessor; 33 MHz clock speed. Processes sound output, Wi-Fi support and takes on second-processor duties in Game Boy Advance mode
4 MB PSRAM (expandable via the Game Boy Advance slot, only officially used by the Opera web browser).
  • Power button
  • 8 digital buttons
  • D-pad
  • Resistive touchscreen (lower screen only)
  • Microphone
1.65 vRechargeable 850 mAh lithium-ion battery.256 kB of serial flash memoryBuilt-in 802.11 Wireless Network Connection (WEP encryption support only)[51]

The system's 3D hardware[44][52] consists of Rendering Engine and Geometry Engine which perform transform and lighting, Transparency Auto Sorting, Transparency Effects, Texture Matrix Effects, 2D Billboards, Texture Streaming, texture-coordinate transformation, perspective-correct texture mapping, per-pixel Alpha Test, per-primitive alpha blending, texture blending, Gouraud Shading, cel shading, z-buffering, W-Buffering, 1bit Stencil Buffer, per-vertex directional lighting and simulated point lighting, Depth Test, Stencil Test, Render to Texture, Lightmapping, Environment Mapping, Shadow Volumes, Shadow Mapping, Distance Fog, Edge Marking, Fade-In/Fade-Out, Edge-AA. Sprite special effects: scrolling, scaling, rotation, stretching, shear. However, it uses point (nearest neighbor) texture filtering, leading to some titles having a blocky appearance. Unlike most 3D hardware, it has a set limit on the number of triangles it can render as part of a single scene; the maximum amount is about 6144 vertices, or 2048 triangles per frame. The 3D hardware is designed to render to a single screen at a time, so rendering 3D to both screens is difficult and decreases performance significantly. The DS is generally more limited by its polygon budget than its pixel fill rate. There are also 512 kilobytes of texture memory, and the maximum texture size is 1024 × 1024 pixels.

The system has 656 kilobytes of video memory[53] and two 2D engines (one per screen). These are similar to (but more powerful than) the Game Boy Advance's single 2D engine.

The Nintendo DS has compatibility with Wi-Fi (IEEE 802.11 (legacy mode)). Wi-Fi is used for accessing the Nintendo Wi-Fi Connection, compete with other users playing the same Wi-Fi compatible game, PictoChat[54] or with a special cartridge and RAM extension, browse the internet.

Nintendo claims the battery lasts a maximum of 10 hours under ideal conditions on a full four-hour charge. Battery life is affected by multiple factors including speaker volume, use of one or both screens, use of wireless connectivity, and use of backlight, which can be turned on or off in selected games such as Super Mario 64 DS. The battery is user-replaceable using only a Phillips-head screwdriver. After about 500 charges the battery life starts dropping.[55]

Users can close the Nintendo DS system to trigger its 'sleep' mode, which pauses the game being played and saves battery life by turning off the screens, speakers, and wireless communications; however, closing the system while playing a Game Boy Advance game will not put the Nintendo DS into sleep mode, and the game will continue to run normally. Certain DS games (such as Animal Crossing: Wild World) also will not pause but the backlight, screens, and speakers will turn off. Additionally, when saving the game in certain games,[56] the DS will not go into sleep mode.[57] Some games, such as The Legend of Zelda: Phantom Hourglass even use the closing motion needed to enter sleep mode as an unorthodox way of solving puzzles. Looney Tunes: Duck Amuck has a game mode in which you need to close the DS to play, helping Daffy Duck hunt a monster with the shoulder buttons.

Accessories[edit]

Although the secondary port on the Nintendo DS does accept and support Game Boy Advance cartridges (but not Game Boy or Game Boy Color cartridges), Nintendo emphasized that the main intention for its inclusion was to allow a wide variety of accessories to be released for the system.

Due to the lack of a second port on the Nintendo DSi, it is not compatible with any accessory that uses it.

Rumble Pak[edit]

The Rumble Pak was the first official expansion slot accessory. In the form of a Game Boy Advance cartridge, the Rumble Pak vibrates to reflect the action in compatible games, such as when the player bumps into an obstacle or loses a life. It was released in North America and Japan in 2005 bundled with Metroid Prime Pinball.[58] In Europe, it was first available with the game Actionloop, and later Metroid Prime Pinball. The Rumble Pak was also released separately in those regions.

Headset[edit]

The Nintendo DS Headset is the official headset for the Nintendo DS. It plugs into the headset port (which is a combination of a standard 3.5 mm (1/8 in) headphone connector and a proprietary microphone connector) on the bottom of the system. It features one earphone and a microphone, and is compatible with all games that use the internal microphone. It was released alongside Pokémon Diamond and Pearl in Japan, North America, and Australia.

Browser[edit]

On February 15, 2006, Nintendo announced a version of the cross-platform web browser Opera for the DS system.[59] The browser can use one screen as an overview, a zoomed portion of which appears on the other screen, or both screens together to present a single tall view of the page.[60] The browser went on sale in Japan and Europe in 2006,[61][62] and in North America on June 4, 2007.[63] Browser operation requires that an included memory expansion pak is inserted into the GBA slot. The DSi has an internet browser available for download from the Nintendo DSi shop for free.[64]

Wi-Fi USB Connector[edit]

This USB-flash-disk-sized accessory plugs into a PC's USB port and creates a miniature hotspot/wireless access point, allowing a Wii and up to five Nintendo DS units to access the Nintendo Wi-Fi Connection service through the host computer's Internet connection. When tried under Linux and Mac, it acts as a regular wireless adapter, connecting to wireless networks, an LED blinks when there is data being transferred. There is also a hacked driver for Windows XP/Vista/7/8/10 to make it function the same way. The Wi-Fi USB Connector was discontinued from retail stores.

MP3 Player[edit]

The Nintendo MP3 Player (a modified version of the device known as the Play-Yan in Japan) was released on December 8, 2006 by Nintendo of Europe at a retail price of £29.99/€30. The add-on uses removable SD cards to store MP3 audio files, and can be used in any device that features support for Game Boy Advance cartridges; however, due to this, it is limited in terms of its user-interface and functionality, as it does not support using both screens of the DS simultaneously, nor does it make use of its touch-screen capability. It is not compatible with the DSi, due to the lack of the GBA slot, but the DSi includes a music player via SD card. Although it stated on the box that it is only compatible with the Game Boy Micro, Nintendo DS and Nintendo DS Lite, it is also compatible with the Game Boy Advance SP and Game Boy Advance.

Guitar grip controller[edit]

The Guitar grip controller comes packaged with the game Guitar Hero: On Tour and is plugged into the GBA game slot. It features four colored buttons like the ones found on regular Guitar Hero guitar controllers for the stationary consoles, though it lacks the fifth orange button found on the guitar controllers. The DS Guitar Hero controller comes with a small 'pick-stylus' (which is shaped like a guitar pick, as the name suggests) that can be put away into a small slot on the controller. It also features a hand strap. The game works with both the DS Lite and the original Nintendo DS as it comes with an adapter for the original DS.[65] The Guitar Grip also works with its sequels, Guitar Hero On Tour: Decades, Guitar Hero On Tour: Modern Hits, and Band Hero.

Software and features[edit]

Nintendo Wi-Fi Connection[edit]

Nintendo Wi-Fi Connection was a free online game service run by Nintendo. Players with a compatible Nintendo DS game could connect to the service via a Wi-Fi network using a Nintendo Wi-Fi USB Connector or a wireless router. The service was launched in North America on November 14, 2005 with the release of Mario Kart DS.[66] Various online games and a web browser were released afterwards, with Nintendo later believing that the online platform's success directly propelled the commercial success of the entire Nintendo DS platform. The Nintendo Wi-Fi Connection served as part of the basis of what would become the Wii.[67] Most functions (for games on both the DS and Wii consoles) were discontinued worldwide on May 20, 2014.[68]

Download Play[edit]

With Download Play, it is possible for users to play multiplayer games with other Nintendo DS systems, and later Nintendo 3DS systems, using only one game card. Players must have their systems within wireless range (up to approximately 65 feet) of each other for the guest system to download the necessary data from the host system. Only certain games supported this feature and usually played with much more limited features than the full game allowed.

Download Play is also utilized to migrate Pokémon from fourth generation games into the fifth generation Pokémon Black and White, an example of a task requiring two different game cards, two handheld units, but only one player.

Super nintendo game cartridges

Some Nintendo DS retailers featured DS Download Stations that allowed users to download demos of current and upcoming DS games; however, due to memory limitations, the downloads were erased once the system was powered off. The Download Station was made up of 1 to 8 standard retail DS units, with a standard DS card containing the demo data. On May 7, 2008, Nintendo released the Nintendo Channel for download on the Wii. The Nintendo Channel used WiiConnect24 to download Nintendo DS demos through it. From there, a user can select the demo he/she wishes to play and, similar to the Nintendo DS Download Stations at retail outlets, download it (until the user turns off the console) to their DS.

Nintendo Ds Games Cartridge Multi Games Console Free

Multi-Card Play[edit]

Multi-Card Play, like Download Play, allows users to play multiplayer games with other Nintendo DS systems. In this case, each system requires a game card. This mode is accessed from an in-game menu, rather than the normal DS menu.

PictoChat[edit]

PictoChat allows users to communicate with other Nintendo DS users within local wireless range. Users can enter text (via an on screen keyboard), handwrite messages or draw pictures (via the stylus and touchscreen). There are four chatrooms (A, B, C, D) in which people can go to chat. Up to sixteen people can connect in any one room.

On Nintendo DS and Nintendo DS Lite systems, users can only write messages in black. However, in the DSi and DSi XL, there is a function that allows the user to write in any colour from the rainbow that cycles through the spectrum, meaning the user cannot choose a color

PictoChat was not available for the subsequent Nintendo 3DS series of systems.

Firmware[edit]

Nintendo's own firmware boots the system. A health and safety warning is displayed first, then the main menu is loaded. The main menu presents the player with four main options to select: play a DS game, use PictoChat, initiate DS Download Play, or play a Game Boy Advance game. The main menu also has secondary options such as turning on or off the back light, the system settings, and an alarm.

The firmware also features a clock, several options for customization (such as boot priority for when games are inserted and GBA screen preferences), and the ability to input user information and preferences (such as name, birthday, favorite color, etc.) that can be used in games.

Hacking and homebrew[edit]

Since the release of the Nintendo DS, a great deal of hacking has occurred involving the DS's fully rewritable firmware, Wi-Fi connection, game cards that allow SD storage, and software use. There are now many emulators for the DS, as well as the NES, SNES, Sega Master System, Sega Mega Drive, Neo-Geo Pocket, Neo-Geo MVS (arcade), and older handheld consoles like the Game Boy Color.

There are a number of cards which either have built-in flash memory, or a slot which can accept an SD, or MicroSD (like the DSTT, R4 and ez-flash V/Vi) cards. These cards typically enable DS console gamers to use their console to play MP3s and videos, and other non-gaming functions traditionally reserved for separate devices.[69]

In South Korea, many video game consumers exploit illegal copies of video games, including for the Nintendo DS. In 2007, 500,000 copies of DS games were sold, while the sales of the DS hardware units was 800,000.[70]

Another modification device called Action Replay, manufactured by the company Datel, is a device which allows the user to input cheat codes that allows it to hack games, granting the player infinite health, power-ups, access to any part of the game, infinite in game currency, the ability to walk through walls, and various other abilities depending on the game and code used.

See also[edit]

Notes[edit]

  1. ^DS and DS Lite models only
  2. ^Japanese: ニンテンドーDS?
  3. ^Japanese: ニンテンドーDS Lite?
  4. ^Japanese: ニンテンドーDSi?

References[edit]

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  7. ^As of March 31, 2016
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External links[edit]

Wikimedia Commons has media related to Nintendo DS.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Nintendo_DS&oldid=912515871'
  • 335 DS Games in One Cartridge Working on 3DS DSi DS
  • 335 DS Games in One Cartridge Working on 3DS DSi DS
  • 335 DS Games in One Cartridge Working on 3DS DSi DS
Nintendo ds games cartridge multi games console table

Nintendo 2 Ds Games

335 DS Games in One Cartridge Working on 3DS DSi DS

€28.00
WZY026
0.05 KGS
0
Free Airmail || Express

Product Description

This new F04-335 multi Game Cartridge works directly on the DS, DS Lite, DSi, DSi XL, DSi LL v1.4.5 and lower versions, 2DS / 3DS / 3DS XL V10.6 and lower versions, you do not need to set it up.

Nintendo Ds Game Systems

1. This 335 DS Game Cartridge comes with 335 different DS games inside, real 32GB memory, comes with factory sealed retail box.
2. The F04-335 DS Games in 1 supports any NDS, NDSL, DSi XL, DSi LL console with system up to 1.4.5, 2DS/3DS/3DS XL up to 10.6.0-31, Region Free.
3. For 335 in one card, English is the basic language of all the games, but some games do have multiple languages selection.
4. The 335 multi DS Game cartridge is tested before shipping out to you, 2 months Warranty (Return/Refund/Replacement) if any defective!

Nintendo 3ds Game Cartridge

FAQ of Muti Game Cartridge

Q: Are all games on the NDS multi cartridges in English?
A: Yes, English is the basic language of all the games, but some games do have multiple languages selection.
Q: Can I choose my own list of games in the cartridges?
A: No. The games in the cartridge cannot be changed, added or deleted, just like the normal single game cartridge.
Q: Are the games the same quality as on the single cartridges?
A: Yes, playability and quality is exacly identical to the single cartridges, it also support multiplayer version.
Q: Do the games save my progress?
A: Yes all the games save as they intend to.
Q: Are all the games full version games or just demos?
A: All the games in the multi-game cartridge are full version of DS games, they are not demo or simplify version of the games.
Q: Will these games damage my DS?
A: No. The games play the same like the single game cartridges. The cartridge itself is made to perfectly fit the slot on the DS and does no damage. However, if you don`t play with the DS for a while, do take out the cartridge and safely store it in the protection box that comes with it.
Q: Can the cartridges support multiplayer games?
A: Yes, you can play multiplayer games with other consoles with the multi game cartridges.
Q. Do the cartridges always contain the games on the cover art?
A: Yes, the print out is specially design to the partricular cartridge, the list at the back of the box is the list of game in the cartridge.

Package Content

1x F04-335 Multi Games card with metal box packing

Game List

Super Nintendo Game Cartridges

001 Mario & Luigi: Bowser's Inside Story
002 Mario & Luigi: Partners in Time
003 Mario & Sonic at the Olympic Winter Games
004 Mario & Sonic at the Olympic Games
005 Mario vs. Donkey Kong Mini-Land Mayhem
006 Mario vs Donkey Kong 2: March of the Minis
007 New Super Mario Bros.
008 Mario Kart DS
009 Mario Party DS
010 Super Mario 64 DS
011 Mario Slam Basketball
012 Yoshi's Island DS
013 Yoshi Touch & Go
014 Wario-Master of Disguise
015 WarioWare Touched!
016 4966 Tetris Party Deluxe (EU)
017 Tetris DS
018 Pokemon Link
019 Pokemon Dash
020 River City Soccer Hooligans (US)
021 River City Super Sports Challenge
022 Imagine: Wildlife Keeper
023 Imagine: Zookeeper (US)
024 Zoo Tycoon 2 DS
025 Monopoly (EU)
026 Puzzler World 2011 (EU)
027 Crystal Mines
028 Spider-Man 2
029 Little Mermaid, The: Ariel's Undersea Adventure
030 Strawberry Shortcake: Strawberryland Games
031 Scooby-Doo! Who's Watching Who
032 Garfield's Nightmare
033 Garfield Gets Real (E)
034 Incredibles, The: Rise of the Underminer
035 SpongeBob SquarePants and Friends Unite!
036 Harvest Moon: Frantic Farming (US)
037 I Spy Fun House
038 Anno 1701 : Dawn of Discovery
039 Cake Mania 2
040 Bratz Ponyz 2
041 Allied Ace Pilots (EU)
042 Happy Party With Hello Kitty & Friends
043 Sideswiped (US)
044 IL-2 Sturmovik: Birds of Prey (EU)
045 Ant Nation (EU)
046 Carcassonne (EU)
047 Girls Only (EU)
048 Diner Dash: Flo on the Go (US)
049 Smart Boy's Gameroom 2 (EU)
050 Horrid Henry: Missions Of Mischief (EU)
051 Smart Girl's Playhouse 2 (US)
052 Ninja Captains (EU)
053 M&M's Adventure (US)
054 Deca Sports DS (US)
055 Windy x Windam
056 The Treasures of Montezuma (EU)
057 Paws & Claws Regal Resort (US)
058 Sesame Street: Cookie's Counting Carnival
059 Namco Museum DS
060 Homie Rollerz
061 M & M's Kart Racing
062 El Tigre : The Adventures of Manny Rivera
063 Spitfire Heroes: Tales of the Royal Air Force
064 The Water Horse : Legend of the Deep
065 Emma in the Mountains (E)
066 Ecolis : Save the Forest
067 Boing! Docomodake DS
068 Labyrinth
069 Martin Mystery : Monster Invasion
070 Smart Girl's : Party Game
071 My Little Pony : Pinkie Pie's Party
072 Equestrian Training
073 Mechanic Master
074 Pinball Deluxe (EU)
075 Casper's Scare School: Spooky Sports Day (EU)
076 D&Co (EU)
077 Chrysler Classic Racing (EU)
078 Animal Planet: Emergency Vets (EU)
079 Black Sigil: Blade of the Exiled (US)
080 Crazy Chicken: Star Karts (US)
081 Blood Bowl (EU)
082 My Animal Centre Baby Animals (EU)
083 Totally Spies!: My Secret Diary (EU)
084 Game Hits (EU)
085 Virtual Villagers (E)
086 Whitaker Family, The Presents: Horse Life
087 Backyard Hockey
088 Smart Girl's Playhouse
089 Catz 2
090 Orcs & Elves
091 Powershot Pinball Constructor
092 Ferrari Challenge
093 The Magical Unicorn
094 Nadia's World
095 Tootuff's World
096 Hello Kitty Daily
097 Lucky Luke:Les Dalton
098 Backyard Football 2009
099 Totally Spies 4
100 Tropix (US)
101 Smart Boy's: Winter Wonderland (US)
102 Smart Girl's: Winter Wonderland (US)
103 Smart Boy's: Toys Club (US)
104 Jewel Quest Expeditions (EU)
105 Elite Forces Unit 77 (EU)
106 Dropcast (EU)
107 Burger Island (US)
108 Military History Commander Europe At War (EU)
109 Little Bears (EU)
110 Brain Age: Train Your Brain in Minutes a Day!
111 Dr. Kawashima's Brain Training: How Old Is Your Brain
112 Electroplankton
113 Club House Games
114 Bubble Bobble: Double Shot
115 Classic Action Devilish
116 Hamsterz
117 Monster Bomber
118 Pet Alien
119 Backyard Football
120 Hands On! Tangrams (US
121 Beat City (EU)
122 Ni Hao, Kai-Lan: New Year's Celebration
123 The Backyardigans
124 OK! Puzzle Stars (EU)
125 Florist Shop(CN)
126 Farm Frenzy: Animal Country (EU)
127 Ivy the Kiwi (US)
128 Fashion Tycoon (EU)
129 Fishdom (EU)
130 Jewelland (EU)
131 Bermuda Triangle (EU)
132 Junior Brain Trainer 2 (EU)
133 Kameleon
134 Chicken Shoot
135 Best of Card Games DS (E)
136 Prism: Light the Way
137 7 Wonders of the Ancient World (U)
138 Math Play (U)
139 Ed's Farm
140 Chronos Twin: One Hero in Two Times
141 Backyard Basketball
142 Best Of Tests DS (E)
143 Best of Board Games DS
144 B-17 Fortress in the Sky
145 Kurupoto: Cool Cool Stars
146 Super Fruit Fall
147 Spelling Challenges and More (U)
148 Holly Hobbie & Friends
149 2 Game Pack: ATV Thunder Ridge Riders + Monster Trucks Mayhem
150 Bee Game, The
151 Balls of Fury
152 Rhythm 'n Notes [E]
153 Super Collapse! 3
154 O.M.G. 26: Our Mini Games
155 Schaakmat!
156 Polarium
157 Zoo Keeper
158 Bomberman
159 Whac-A-Mole
160 Elf Bowling 1 & 2
161 Big Mutha Truckers
162 Ford Racing 3
163 Snood 2: On Vacation
164 Franklin's Great Adventures
165 SEGA Casino
166 Billiard Action
167 James Pond: Codename Robocod
168 Big Brain Academy
169 Sudoku Gridmaster
170 Sudokumaniacs (E)(M4)(Supremacy)
171 Catz
172 Shining Stars: Super Starcade
173 Rain Drops
174 Sokoban DS
175 Crazy Machines
176 Tennis Elbow
177 Korg DS-10 Synthesizer (E)
178 Margot's Word Brain (E)
179 My Secret Diary (E)
180 My Farm Around The World
181 Go Diego Go Great Dinosaur Rescue
182 Deal or No Deal: The Banker is Back (E)
183 Peppa Pig : The Game
184 Football Director DS
185 Wordmaster (U)
186 Countdown (EU)
187 Reversal Challenge (US)
188 Hysteria Hospital: Emergency Ward (EU)
189 My Friends
190 Margot's Bepuzzled (EU)
191 Puzzle: Prinzessin Lillifee (EU)
192 Chicken Blaster (EU)
193 Play Gardens (EU)
194 Puzzle: Diddl (EU)
195 Rummikub (EU)
196 8 Ball All Stars (EU)
197 Take A Break's: Puzzle Master (EU)
198 The Big Deal
199 Peppa Pig: Fun and Games (EU)
200 Chocolatier (US)
201 Shepherd's Crossing 2 (US)
202 Deal or No Deal (E)
203 Puzzle de Harvest Moon
204 Chicken Attack DS
205 Crazy Pig
206 Original Frisbee Disc Sports: Ultimate & Golf
207 Solitaire Overload (U)
208 Heracles: Battle with the Gods
209 Dr. Seuss: How the Grinch Stole Christmas!
210 WordJong (U)
211 Solitaire DS (E)
212 Clue/Mouse Trap/Perfection/Aggravation
213 Puppy Luv: Spa and Resort
214 Sudokuro (E)
215 Arctic Tale
216 PicPic
217 Sea Monsters:A Prehistoric Adventure
218 Tangram Mania
219 Barnyard Blast: Swine of the Night
220 Beetle Junior DS
221 Dora the Explorer: Dora Saves the Mermaids
222 Go, Diego, Go! Safari Rescue
223 Logic Machines (E)
224 Powerplay Pool (EU)
225 Solitaire Mahjong: Ancient China Adventure (EU)
226 Crazy School Games (EU)
227 Jewel Master Cradle of Egypt (EU)
228 Ultimate Game Room (US)
229 Puzzle: Sightseeing (EU)
230 Classic Games (EU)
231 Sudoku Ball Detective (E)
232 Logic Island (E)
233 Berlitz: My English Coach (E)
234 Roary the Racing Car
235 Puzzler World
236 Fifi and the Flowertots (EU)
237 Crazy Machines 2 (EU)
238 Mahjongg Ancient Mayas (E)
239 50 Classic Games (EU)
240 Dora the Explorer: Dora Puppy (EU)
241 Balloon Pop (US)
242 Arthur and the Minimoys
243 Brick 'Em All DS
244 Crazy Frog Racer
245 Actionloop
246 Underground Pool
247 Trioncube(U)( Legacy)
248 Princess Natasha: Student-Secret Agent-Princess
249 Lionel Trains: On Track
250 4 Game Pack: Battleship + Connect Four + Sorry! + Trouble
251 Wiffle Ball
252 Uno 52
253 Toon-Doku
254 Diner Dash
255 Barbie in the 12 Dancing Princesses
256 Platinum Sudoku (E)
257 Zoo Quest Puzzle Fun (EU)
258 XG Blast (EU)
259 Wonder Pets Save The Animals (EU)
260 Giana Sisters DS (EU)
261 Fritz Chess (U)
262 Smiley World Island Challenge (EU)
263 Jelly Belly Ballistic Beans (EU)
264 Bridge Training (EU)
265 Best of Arcade Games DS (EU)
266 Polar Bowler (US)
267 Puzzle Flowers and Patterns (EU)
268 Puzzle Baby Animals (EU)
269 Jewel Master: Cradle of Rome (EU)
270 Desktop Tower Defense (U)
271 The Humans Meet the Ancestors (EU)
272 Jewel Match (EU)
273 Junior Classic Games (EU)
274 Puzzle Underwater (EU)
275 Hurry Up Hedgehog
276 Fab 5 Soccer
277 Aquarium by DS
278 Fantasy Aquarium by DS
279 Top Trumps: Dr Who
280 Super Dodgeball Brawlers (U)
281 USA Today Crossword Challenge (U)
282 Fizz (E)
283 Professeur Brainmaniac (E)
284 Mystery Mansion
285 Rock Blast
286 N+
287 Bangai-O Spirits - EURO
288 Garfield's Fun Fest - EURO
289 Subbuteo
290 Super Fun Sudoku (E)
291 Think: Logic Trainer (E)
292 Elements of Destruction
293 Indoor Sports Club
294 Junior Brain Trainer
295 Slingo Quest
296 Moorhuhn Atlantis (EU)
297 Colour Cross
298 1 vs. 100
299 M&M's: Break'Em (EU)
300 Puzzler Collection
301 The Times Crossword Challenge
302 Mah Jong Quest: Expeditions
303 My Fun Facts Coach (US)
304 USA Today Puzzle Craze
305 Winx Club Secret Diary 2009 (EU)
306 Dora The Explorer Dora Saves The Snow Princess (EU)
307 Pass Your Driving Theory Test
308 March of the Penguins
309 Tennis Masters
310 Monster Puzzle
311 3 Game Pack: Uno + Skip-Bo + Uno Free Fall
312 Impossible Mission
313 Kakuromaniacs (E)
314 Brain Buster Puzzle Pak
315 SEGA Presents Touch Darts
316 F-24 Stealth Fighter
317 Harlem Globetrotters: World Tour
318 Ultimate Puzzle Games - Sudoku Edition (U)
319 Betty Boop's Double Shift
320 Neves
321 Puchi Puchi Virus
322 Backyard Baseball '09
323 Moorhuhn Jewel of Darknesss
324 Diary Girl (U)
325 Elvenland
326 Crayola Treasure Adventures
327 The Sun Crossword Challenge (E)
328 Jetix Puzzle Buzzle
329 Chess (E)
330 Command and Destroy
331 Solitaire
332 Matchstick Puzzle by DS
333 Double Sequence : The Q-Virus Invasion
334 The Aly & AJ Adventure
335 Luxor : Pharaoh's Challenge

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